Wednesday, 8 December 2010

Part 8 of the Roughcast & Pebbledash Module.

Hey Everyone,

As the title points out here is Part 8 of the ongoing quest to create a quick Roughcast and Pebbledash surface using 3ds Max and Mental Ray. (Remember though that the techniques will work with ANY of 3ds Max Plugin Render Engines.

As always watch the Youtube Version here (or on Youtube) or alternatively use the link to grab the Hirez .MOV file from the MBM Website.

No comments: