Monday, 14 July 2008

Whats with the Brazil Stuff?

Risk Free!! That is not a statement that has much truth
in this world of 3D Creation that we inhabit. But that is
the opportunity that the guys over at splutterfish are
offering to 3Ds Max Artists. The chance to learn a State
of the Art Rendering engine, without shelling out any
money upfront at all. Sound to good to be true? then go
and grab the download of the Brazil Rio rendering engine
and see for yourselves. http://www.splutterfish.com/













I am tempted to list the extensive feature list for this
baby but to be honest I am to lazy to do THAT much
typing. :-)
What I will say is that Brazil has everything that you
would expect from any current Gen Raytrace Renderer.
Add to that the fact that Brazil is possibly the most
Max Centric plugin renderer for the program you will find.
By that I mean that its tools and workflow are what you
would naturally expect when working inside Max, there
is no feeling like you have broken out of the program into
another piece of software! That means the 'workflow'
experience is pretty much seamless. IMHO

Grab it, Use it, enjoy it. Oh did I mention that the Rio
version is only missing a handful of features found in the
full version? Did I also mention that you can even use
it for Commercial use? (render resolution is limited to
1024x511) Grab it, Learn it, Buy it. You know you want to.

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